Lava is approaching!

Made for: MicroJam 13 with a theme: Lava and a prerequisite: Time is limited

Your goal is to get as many points as you can while there is still land not destroyed by lava, but demise of your city is inevitable as lava is getting stronger with time.


Assets that weren't made by me:

- background music by GWriterStudio -> 8Bit Music Album - 051321 | Audio Music | Unity Asset Store

- fonts by Tiny Worlds -> Free Pixel Font - Thaleah | 2D Fonts | Unity Asset Store


Controls:

Ground tiles that aren't surrounded from every side by others would be damaged by lava. The more damaged they are, the more lava particles would apear from them.

The more alive pawns you have, the more points and resources you get.

To pick up a pawn -> left click it. To drop it -> left click again

To chose building to spawn - click it's coresponding button and to place it - left click on chosen position. to quit from buying mode -> right click

You can't build and hold pawn in the same time

Buildings (their descriptions are also visible during the game):

- house -> Adds new additional point and spawns new unit Cost: 60 Plank, 8 Stone 

- expensive house -> Adds new 3 additional points and spawns new 2 units Cost: 80 Plank, 60 Stone 

- sawmill -> Adds additional wood Cost: 40 Plank, 8 Stone 

- quarry -> Adds additional stone Cost: 8 Plank, 40 Stone 

- stone wall -> Blocks damage dealt by lava - while breaking doesn't destroy tile underneath. Cost: 40 Stone 

Published 14 days ago
StatusReleased
PlatformsHTML5
Authordemonsio

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