World from boxes
Made for Trijam #288 with a theme: Break a box and see what happens
This is a world building game in which in each turn you have to break a box with new terrain / events. In each turn pawn moves to random adjacent tile and takes 5 food points. You also get coins from each pawn and food points from each tile lv (those numbers on the tiles). Each box have only 1 possibly tile type (but those differ only by images) and event. Possible events:
- spawn pawn
- kill pawn
- increase tile level
- decrease tile level
You lose if you have 0 pawns left or your food points drop to 0.
Unfortunately I run out of time to fix that sometimes two tiles spawn on the same place
Assets that weren't made by me:
- Background music: Action RPG Music Free | Audio Music | Unity Asset Store by escalonamusic.com
- Font: Free Pixel Font - Thaleah | 2D Fonts | Unity Asset Store by Tiny Worlds
Controls
- Destroying boxes - click on a tile
- Camera movement - WSAD or Arrow Keys
Comments
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I love games like this where you build the world around you. The tiles were really neat and I got dopamine hits from expanding territory. Seems the trick is to just expand in one direction to have tiles spawn on all 3 sides ;)
Thanks for the tip, it helped me figure it out (I don't need to start with multiplying humans)!